RoadRunner Scene Builder
RoadRunner Scene Builder imports and synthesizes 3D road models from HERE HD Live Map, TomTom HD Map AVRO format, Apollo HD Map data, and RoadRunner HD Map files. You can visualize and edit the models, adding elements like trees, streets, and road signs to create 3D scenes.
The 3D road models can be exported to OpenDrive®, FBX®, glTF™, OpenFlight, OpenSceneGraph, OBJ, and USD formats for use in simulators and game engines, including CARLA, Vires VTD, NVIDIA DRIVE Sim®, rFpro, Baidu Apollo®, Cognata, Unity®, and Unreal® Engine.
															
															Build Scenes from HERE HD, TomTom, and Apollo Maps
Automatically build simulation-ready scenes using HERE HD Live Maps, TomTom AVRO, Geo Package files, and Apollo maps through the GUI or via gRPC and MATLAB APIs.
															Transform Custom HD Maps to Scenes Using RoadRunner HD Map Format
Use RoadRunner HD Map protocol buffers to import custom data into RoadRunner and build scenes. Leverage gRPC and MATLAB-based APIs to edit RoadRunner HD Maps.
															Generate RoadRunner Scenes from Recorded Sensor Data
Create virtual scenes or augment existing maps from recorded vehicle data using sensors like raw camera, lidar, and processed tracklist data.